package com.llamarun;

import java.util.ArrayList;

import android.graphics.BitmapFactory;
import android.view.View;

public class Llama extends GameObject{
	private ArrayList<Projectible> projectibles;
	private PowerUp powerUp;
	private int verticalSpeed;

	public Llama (View view)
	{
		this.setBitmap(BitmapFactory.decodeResource(view.getResources(), R.drawable.llama2));
		this.setX(200);
		this.setY(200);
	}
	
	public void shootProjectible()
	{
		
	}
	
	public void jump()
	{
		
	}
}
